Maga, Traitor to Mortals

Maga, Traitor to Mortals

Commander

Maga, Traitor to Mortals

5/10
Bracket 2Salty level: LowSpeed: Fast

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.75

Tutors

+0.30

Interaction

+0.88

Combo pressure

+0.00

Mana efficiency

+0.40

Ramp quality

+0.60

Draw quality

+0.35

Curve health

+0.40

Land base

+0.30

Commander synergy

+0.04

Game changers

+0.00

Avg MV

3

Lands

43

Ramp

29

Draw

5

Removal

11

Tutors

1

Fast mana

5

Premium fast mana

0

Game Changers

0

Strong Cards

16

Mana curve

0
1
2
3
4
5
6
7+

Radar

LandsRampDrawRemovalTutorsAvg MVFast mana

Benchmarks

Brackets 1–4
Lands
433438
Ramp
291014
Draw
51014
Removal
11812
Tutors
138
Avg MV
333.8
Fast mana
502

Detected cards

Audit how each metric was counted.

Maga, Traitor to Mortals Deck Analysis

This Maga, Traitor to Mortals (Mono-Black) deck has been analyzed by Rate My Decks and scored 5/10 in power, placing it in Bracket 2. The deck contains 99 cards with 43 lands and an average mana value of 3.0.

Key strengths include: Maga, Traitor to Mortals sits in a fast shell — 5 fast mana pieces and an average MV of 3 mean it can deploy threats and answers ahead of curve.. Expedition Map is a tutor available in the deck. It can help find specific answers when needed, though its usefulness depends on what it can search for.. With 11 interaction pieces such as Go for the Throat, Murder and Torment of Hailfire, the deck can answer opposing threats and protect its own plan. It is not a goldfish — it fights for the table..

Main areas for improvement: With only 5 draw sources, the deck can run out of gas after a wipe or counter war. Consider adding 2-3 more draw sources.. 43 lands is high. In longer games, flooding may become an issue unless Maga, Traitor to Mortals can convert spare mana into cards.. The deck has a clear profile, but protection for Maga, Traitor to Mortals is limited. If the commander is removed repeatedly, the game plan may fall apart..

Key recommendations: The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Add resilient draw sources before adding more narrow combo pieces. The deck needs to keep functioning after its first attempt gets stopped.. Review the interaction mix. Make sure it covers creatures, artifacts/enchantments, and stack fights instead of clustering around one answer type..

The deck includes 29 ramp sources, 5 draw cards, 11 removal cards, 1 tutors, and 5 fast mana cards. 0 complete combos and 14 almost-combos were detected.

At Bracket 2, this deck is casual. Ideal for playing with friends without worrying about extreme optimization.

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