Jolene, the Plunder Queen

Jolene, the Plunder Queen

Commander

Jolene, the Plunder Queen

4.8/10
Bracket 2Salty level: MediumSpeed: Moderate

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.80

Tutors

+0.00

Interaction

+0.56

Combo pressure

+0.00

Mana efficiency

+0.20

Ramp quality

+0.60

Draw quality

+0.10

Curve health

+0.40

Land base

+0.60

Commander synergy

+0.55

Game changers

+0.00

Avg MV

3.62

Lands

38

Ramp

14

Draw

1

Removal

7

Tutors

0

Fast mana

7

Premium fast mana

0

Game Changers

0

Strong Cards

19

Mana curve

0
1
2
3
4
5
6
7+

Radar

LandsRampDrawRemovalTutorsAvg MVFast mana

Benchmarks

Brackets 1–4
Lands
383438
Ramp
141014
Draw
11014
Removal
7812
Tutors
038
Avg MV
3.6233.8
Fast mana
702

Detected cards

Audit how each metric was counted.

Jolene, the Plunder Queen Deck Analysis

This Jolene, the Plunder Queen (Gruul) deck has been analyzed by Rate My Decks and scored 4.8/10 in power, placing it in Bracket 2. The deck contains 99 cards with 38 lands and an average mana value of 3.6.

Key strengths include: Jolene, the Plunder Queen sits in a moderate shell — 7 fast mana pieces and an average MV of 3.62 mean it can deploy threats and answers ahead of curve.. With 7 interaction pieces such as Krosan Grip, Abrade and Roxanne, Starfall Savant, the deck can answer opposing threats and protect its own plan. It is not a goldfish — it fights for the table.. 14 ramp sources let Jolene, the Plunder Queen outpace less-accelerated decks. The mana advantage translates into multi-spell turns well ahead of schedule..

Main areas for improvement: With only 1 draw sources, the deck can run out of gas after a wipe or counter war. Consider adding 2-3 more draw sources.. The deck has a clear profile, but protection for Jolene, the Plunder Queen is limited. If the commander is removed repeatedly, the game plan may fall apart.. The analysis groups cards by generic roles and may miss fine-grained synergy between specific cards. Review the deck's key interactions in actual games..

Key recommendations: The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Add resilient draw sources before adding more narrow combo pieces. The deck needs to keep functioning after its first attempt gets stopped.. Add cheap, flexible interaction (one or two mana) to answer early commanders and protected combo attempts..

The deck includes 14 ramp sources, 1 draw cards, 7 removal cards, 0 tutors, and 7 fast mana cards. 0 complete combos and 17 almost-combos were detected.

At Bracket 2, this deck is casual. Ideal for playing with friends without worrying about extreme optimization.

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