Codie, Vociferous Codex

Codie, Vociferous Codex

Commander

Codie, Vociferous Codex

5.7/10
Bracket 2Salty level: MediumSpeed: Fast

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.80

Tutors

+0.30

Interaction

+0.40

Combo pressure

+0.40

Mana efficiency

+0.20

Ramp quality

+0.60

Draw quality

+0.60

Curve health

+0.30

Land base

+0.48

Commander synergy

+0.59

Game changers

+0.00

Avg MV

3.65

Lands

37

Ramp

11

Draw

21

Removal

5

Tutors

1

Fast mana

6

Premium fast mana

0

Game Changers

0

Strong Cards

28

Mana curve

0
1
2
3
4
5
6
7+

Radar

LandsRampDrawRemovalTutorsAvg MVFast mana

Benchmarks

Brackets 1–4
Lands
373438
Ramp
111014
Draw
211014
Removal
5812
Tutors
138
Avg MV
3.6533.8
Fast mana
602

Detected cards

Audit how each metric was counted.

Codie, Vociferous Codex Deck Analysis

This Codie, Vociferous Codex (Five-Color) deck has been analyzed by Rate My Decks and scored 5.7/10 in power, placing it in Bracket 2. The deck contains 99 cards with 37 lands and an average mana value of 3.6.

Key strengths include: Codie, Vociferous Codex sits in a fast shell — 6 fast mana pieces and an average MV of 3.65 mean it can deploy threats and answers ahead of curve.. Behold the Beyond is a tutor available in the deck. It can help find specific answers when needed, though its usefulness depends on what it can search for.. Wizard Class and Fathom Mage gives the deck 1 path to close games. Commander Spellbook confirms these cards form real combos — the deck can win explosively when it lines up..

Main areas for improvement: The draw count is adequate, but Thrill of Possibility, Frantic Search and Jace, Wielder of Mysteries may be conditional. Check that they are live before the decisive turn, not just when the deck is already ahead.. The deck has 1 confirmed combos but only 1 tutors. Without tutors to find the key pieces, the combos may be inconsistent.. The average MV of 3.65 is high with only 11 ramp sources. The deck may have slow hands where it cannot play anything relevant until turn 4 or 5..

Key recommendations: The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Keep the draw package but test whether draw cards are live before the combo turn — not just after the deck is already ahead.. Add cheap, flexible interaction (one or two mana) to answer early commanders and protected combo attempts..

The deck includes 11 ramp sources, 21 draw cards, 5 removal cards, 1 tutors, and 6 fast mana cards. 1 complete combos and 62 almost-combos were detected.

At Bracket 2, this deck is casual. Ideal for playing with friends without worrying about extreme optimization.

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