Grolnok, the Omnivore

Grolnok, the Omnivore

Commander

Grolnok, the Omnivore

5.6/10
Bracket 3Salty level: LowSpeed: Fast

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.30

Tutors

+0.30

Interaction

+0.48

Combo pressure

+0.00

Mana efficiency

+0.40

Ramp quality

+0.60

Draw quality

+0.60

Curve health

+0.50

Land base

+0.60

Commander synergy

+0.50

Game changers

+0.35

Avg MV

2.82

Lands

38

Ramp

11

Draw

12

Removal

6

Tutors

1

Fast mana

2

Premium fast mana

0

Game Changers

1

Strong Cards

20

Mana curve

0
1
2
3
4
5
6
7+

Radar

LandsRampDrawRemovalTutorsAvg MVFast mana

Benchmarks

Brackets 1–4
Lands
383438
Ramp
111014
Draw
121014
Removal
6812
Tutors
138
Avg MV
2.8233.8
Fast mana
202

Detected cards

Audit how each metric was counted.

Grolnok, the Omnivore Deck Analysis

This Grolnok, the Omnivore (2-Color) deck has been analyzed by Rate My Decks and scored 5.6/10 in power, placing it in Bracket 3. The deck contains 99 cards with 38 lands and an average mana value of 2.8.

Key strengths include: Grolnok, the Omnivore sits in a fast shell — 2 fast mana pieces and an average MV of 2.82 mean it can deploy threats and answers ahead of curve.. Neoform is a tutor available in the deck. It can help find specific answers when needed, though its usefulness depends on what it can search for.. With 6 interaction pieces such as Frilled Mystic, Negate and Counterspell, the deck can answer opposing threats and protect its own plan. It is not a goldfish — it fights for the table..

Main areas for improvement: The draw count is adequate, but Jace, Wielder of Mysteries, Thought Scour and Gaea's Blessing may be conditional. Check that they are live before the decisive turn, not just when the deck is already ahead.. The deck has a clear profile, but protection for Grolnok, the Omnivore is limited. If the commander is removed repeatedly, the game plan may fall apart.. The analysis groups cards by generic roles and may miss fine-grained synergy between specific cards. Review the deck's key interactions in actual games..

Key recommendations: The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Keep the draw package but test whether draw cards are live before the combo turn — not just after the deck is already ahead.. Add cheap, flexible interaction (one or two mana) to answer early commanders and protected combo attempts..

The deck includes 11 ramp sources, 12 draw cards, 6 removal cards, 1 tutors, and 2 fast mana cards. 0 complete combos and 37 almost-combos were detected.

At Bracket 3, this deck is optimized for upgraded casual play. It has a clear strategy and some powerful cards.

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