The First Sliver

The First Sliver

Comandante

The First Sliver

7.5/10
Bracket 4Nivel de toxicidad: MedioRapidez: Explosivo

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.45

Tutors

+0.90

Interaction

+0.88

Combo pressure

+0.40

Mana efficiency

+0.40

Ramp quality

+0.50

Draw quality

+0.20

Curve health

+0.40

Land base

+0.39

Commander synergy

+0.62

Game changers

+1.40

CMV prom.

3.17

Tierras

33

Ramp

7

Robo

4

Removal

11

Tutores

3

Maná rápido

3

Maná rápido premium

0

Game Changers

4

Cartas Fuertes

40

Curva de maná

0
1
2
3
4
5
6
7+

Radar

TierrasRampRoboRemovalTutoresCMV prom.Maná rápido

Benchmarks

Brackets 1–4
Tierras
333438
Ramp
71014
Robo
41014
Removal
11812
Tutores
338
CMV prom.
3.1733.8
Maná rápido
302

Cartas detectadas

Audita cómo se contó cada métrica.

Análisis del Mazo The First Sliver

Este mazo de The First Sliver (Five-Color) ha sido analizado por Rate My Decks y ha obtenido una puntuación de poder de 7.5/10, ubicándose en el Bracket 4. El mazo contiene 99 cartas con 33 tierras y un valor de maná promedio de 3.2.

Entre sus fortalezas destacan: The First Sliver sits in a explosive shell — 3 fast mana pieces and an average MV of 3.17 mean it can deploy threats and answers ahead of curve.. With 3 tutors such as Sliver Overlord, Homing Sliver and Worldly Tutor, the deck finds its key cards reliably. It does not rely on blind draws alone to close games.. Sliver Queen and Basal Sliver gives the deck 1 path to close games. Commander Spellbook confirms these cards form real combos — the deck can win explosively when it lines up..

Sus principales áreas de mejora son: For bracket 4, 11 interaction pieces may be light. Competitive decks at this level expect denser answers — consider adding protection that also disrupts.. With only 4 draw sources, the deck can run out of gas after a wipe or counter war. At this level, consistent card advantage is critical.. With only 4 draw sources, the deck can run out of gas after a wipe or counter war. Consider adding 2-3 more draw sources..

Recomendaciones clave: At bracket 4, the main question is speed relative to your local meta. Adjust the most powerful cards based on what you see in your pod.. Add resilient draw sources before adding more narrow combo pieces. The deck needs to keep functioning after its first attempt gets stopped.. Review the interaction mix. Make sure it covers creatures, artifacts/enchantments, and stack fights instead of clustering around one answer type..

El mazo incluye 7 fuentes de ramp, 4 cartas de robo, 11 cartas de remoción, 3 tutores y 3 cartas de maná rápido. Se han detectado 1 combos completos y 56 casi-combos.

Con Bracket 4, este mazo está orientado a juego competitivo o cEDH. Incluye Game Changers y maná rápido que lo hacen rápido y consistente.

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