Edward Kenway

Edward Kenway

Commandant

Edward Kenway

5.3/10
Bracket 2Niveau de sel: MoyenVitesse: Rapide

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.80

Tutors

+0.00

Interaction

+0.48

Combo pressure

+0.00

Mana efficiency

+0.40

Ramp quality

+0.60

Draw quality

+0.60

Curve health

+0.40

Land base

+0.39

Commander synergy

+0.65

Game changers

+0.00

VVM moy.

2.94

Terrains

36

Ramp

15

Pioche

12

Removal

6

Tuteurs

0

Mana rapide

7

Mana rapide premium

0

Game Changers

0

Cartes Puissantes

24

Courbe de mana

0
1
2
3
4
5
6
7+

Radar

TerrainsRampPiocheRemovalTuteursVVM moy.Mana rapide

Références

Brackets 1–4
Terrains
363438
Ramp
151014
Pioche
121014
Removal
6812
Tuteurs
038
VVM moy.
2.9433.8
Mana rapide
702

Cartes détectées

Vérifiez comment chaque métrique a été comptabilisée.

Analyse du Deck Edward Kenway

Ce deck de Edward Kenway (Grixis) a été analysé par Rate My Decks et a obtenu un score de puissance de 5.3/10, se classant en Bracket 2. Le deck contient 104 cartes avec 36 terrains et une valeur de mana moyenne de 2.9.

Parmi ses forces : Edward Kenway sits in a fast shell — 7 fast mana pieces and an average MV of 2.94 mean it can deploy threats and answers ahead of curve.. With 6 interaction pieces such as Fanatical Firebrand, Blood Money and Chain Assassination, the deck can answer opposing threats and protect its own plan. It is not a goldfish — it fights for the table.. 15 ramp sources let Edward Kenway outpace less-accelerated decks. The mana advantage translates into multi-spell turns well ahead of schedule..

Ses principaux axes d'amélioration sont : The draw count is adequate, but Adrestia, Daring Saboteur and Jackdaw may be conditional. Check that they are live before the decisive turn, not just when the deck is already ahead.. The deck has a clear profile, but protection for Edward Kenway is limited. If the commander is removed repeatedly, the game plan may fall apart.. The analysis groups cards by generic roles and may miss fine-grained synergy between specific cards. Review the deck's key interactions in actual games..

Recommandations clés : The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Keep the draw package but test whether draw cards are live before the combo turn — not just after the deck is already ahead.. Add cheap, flexible interaction (one or two mana) to answer early commanders and protected combo attempts..

Le deck inclut 15 sources de ramp, 12 cartes de pioche, 6 cartes de removal, 0 tuteurs et 7 cartes de mana rapide. 0 combos complets et 26 quasi-combos ont été détectés.

Avec le Bracket 2, ce deck est casual. Idéal pour jouer avec des amis sans se soucier de l'optimisation extrême.

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