Miirym, Sentinel Wyrm

Miirym, Sentinel Wyrm

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Commandant

Miirym, Sentinel Wyrm

5.6/10
Bracket 2Niveau de sel: MoyenVitesse: Rapide

Base

+1.00

Premium fast mana

+0.00

Common fast mana

+0.80

Tutors

+0.30

Interaction

+0.64

Combo pressure

+0.40

Mana efficiency

+0.10

Ramp quality

+0.60

Draw quality

+0.50

Curve health

+0.40

Land base

+0.60

Commander synergy

+0.24

Game changers

+0.00

VVM moy.

3.98

Terrains

38

Ramp

20

Pioche

8

Removal

8

Tuteurs

1

Mana rapide

6

Mana rapide premium

0

Game Changers

0

Cartes Puissantes

32

Courbe de mana

0
1
2
3
4
5
6
7+

Radar

TerrainsRampPiocheRemovalTuteursVVM moy.Mana rapide

Références

Brackets 1–4
Terrains
383438
Ramp
201014
Pioche
81014
Removal
8812
Tuteurs
138
VVM moy.
3.9833.8
Mana rapide
602

Cartes détectées

Vérifiez comment chaque métrique a été comptabilisée.

Analyse du Deck Miirym, Sentinel Wyrm

Ce deck de Miirym, Sentinel Wyrm (3-Color) a été analysé par Rate My Decks et a obtenu un score de puissance de 5.6/10, se classant en Bracket 2. Le deck contient 99 cartes avec 38 terrains et une valeur de mana moyenne de 4.0.

Parmi ses forces : Miirym, Sentinel Wyrm sits in a fast shell — 6 fast mana pieces and an average MV of 3.98 mean it can deploy threats and answers ahead of curve.. Sarkhan's Triumph is a tutor available in the deck. It can help find specific answers when needed, though its usefulness depends on what it can search for.. Hellkite Charger and Old Gnawbone gives the deck 1 path to close games. Commander Spellbook confirms these cards form real combos — the deck can win explosively when it lines up..

Ses principaux axes d'amélioration sont : The draw count is adequate, but Migration Path, Iymrith, Desert Doom and Blur may be conditional. Check that they are live before the decisive turn, not just when the deck is already ahead.. The deck has 1 confirmed combos but only 1 tutors. Without tutors to find the key pieces, the combos may be inconsistent.. The deck has a clear profile, but protection for Miirym, Sentinel Wyrm is limited. If the commander is removed repeatedly, the game plan may fall apart..

Recommandations clés : The current bracket is a good starting point for table fit. Observe how the deck performs in your pod before making major changes.. Keep the draw package but test whether draw cards are live before the combo turn — not just after the deck is already ahead.. Review the interaction mix. Make sure it covers creatures, artifacts/enchantments, and stack fights instead of clustering around one answer type..

Le deck inclut 20 sources de ramp, 8 cartes de pioche, 8 cartes de removal, 1 tuteurs et 6 cartes de mana rapide. 1 combos complets et 69 quasi-combos ont été détectés.

Avec le Bracket 2, ce deck est casual. Idéal pour jouer avec des amis sans se soucier de l'optimisation extrême.

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